The enemies are spawned at a random position and I'm trying to make them move towards the position of the player cube. So i was wondering if you people have a way to find the faulty objects so I can correct/remove them (or an idea of which objects can be faulty).I'm just starting out with Unity and for my first game I'm trying to make these enemy cubes chase the player. You can then access it using: C public GameObject ScriptHolder ScriptHolder.GetComponent
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